Survival - The player must manage health, hunger, thirst, oxygen and temperature. Upon death, they respawn, but certain items are lost from their inventory. Freedom Mode - Just like survival, but with hunger and thirst disabled. Hardcore Mode - Just like survival, but if the player dies, the player will no longer be able to respawn and the save file is permanently deleted. Creative Mode - Health, hunger, thirst, oxygen and temperature are disabled, all the crafting blueprints are acquired, and no resources are required to craft. Additionally, the submersibles, a Seaglide, a mobile vehicle bay, a knife, a flashlight, a habitat builder, a scanner and a propulsion cannon are provided. They do not need an energy source and cannot be damaged (unless the player damages them intentionally)